Restore blueprint value changed on placed actor

Hello friends,

Well, I have a dumb question: I created a blueprint actor that is a Candle, inside it I inserted a Point Light and set the intensity to 1000.

Then, I placed a lot of Candles in my map, for example 20 candles.
I got some PLACED candles and clicked on Point light at the right panel and changed the intensity to 500, others to 200, and so on.

Now, I noticed that I want all Candles have 1500 of intensity, so I entered in the Blueprint Candle and modified to 1500 and compiled.

Of course, some of these Candles stays with the manually changed intensity (500…200).

But I want to change All of Candles intensity, even the placed, to 1500.

How can I do it in a easy way?

Best regards

Well, you can select them all at once in World Outliner tab (right-top corner by default) and use “reset to default” arrow which should be located next to previously changed insensitivity. It should be easy cuz you can just type your bp name and select results with clicking first one and last one while holding shift.

thank you friend!