Behavior Tree missing Agro Check and RapidMoveTo
Why I don't have in the list of decorators "Agro Check" and in the list of tasks "RapidMoveTo"? I performed the steps in sequence from QuickStart tutorial by Behavior Tree: https://docs.unrealengine.com/en-us/Engine/AI/BehaviorTrees/QuickStart. True, there is one difference: I originally used the template ThirdPerson instead TopDown template. However, this problem still remains, if you start with a template TopDown.
asked Dec 29 '18 at 12:17 AM in Blueprint Scripting
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