rotate player with camera rinterp
I am trying to rotate my client with the yaw of the fallow camera using Rinterp. this works kinda.. However the clients owner sees the rotation kind of jittery for some reason and all the other clients see it smooth?
can someone by chance point me in a right direction thank you for your time :)
asked Dec 29 '18 at 01:41 PM in Blueprint Scripting
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