High speed collision

I am having an issue were when this ball comes in contact withe the edges of collision. The ball (constrained to only move on Z) falls on a rotating platform and the player rotates the platform with their mouse. If the platform rotates too fast and the ball hits one of the edges, it bolts upwards incredibly fast. Is there a way to prevent this? All collisions have CCD and ive tried all combinations of simple/complex collision.