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Tree becomes translucent close to

Hi Everyone, I'm having a weird issue I've never experienced before. I have a tree mesh that's placed in the world as a static mesh, however on approaching the tree in-editor and in-game, it becomes almost translucent. I've been messing with LOD settings and have perhaps messed something up but i can't see to fix. Has anyone experience on how to fix?


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Product Version: UE 4.20
truue.png (1.3 MB)
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asked Dec 30 '18 at 02:22 PM in Rendering

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avatar image BOBtheROSS Dec 30 '18 at 09:11 PM

If you downloaded the Asset, there might be something in the material setup to do this Even though it looks strange anyway. it seems like a mask with TAA dithering on a translucent material

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