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Error AutomationTool Exiting with ExitCode=5

Hello, I'm working on UE4 4.20.3. First time I'm trying to pack my game with the Blueprint Nativizion and I got an error not knowing why. My game work perfectly with the standard packing, with Nativizion disabled. If anybody get any clue...

Here is my Log output :

 ProcessResult.StdOut:   ERROR: UBT ERROR: Failed to produce item: D:\Unreal Projects\Pathogenesis\Binaries\Win64\Pathogenesis-Win64-Shipping.exe
     ProcessResult.StdOut:          (see C:\Users\Celthim\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-Pathogenesis-Win64-Shipping_3.txt for full exception trace)
     ProcessResult.StdOut:   Total build time: 259,77 seconds (Parallel executor: 0,00 seconds)
     CommandUtils.Run: Took 260,1029127s to run UnrealBuildTool.exe, ExitCode=5
     <>c.<PrintExceptionInfo>b__4_1: ==============================================================================
     <>c.<PrintExceptionInfo>b__4_0: ERROR: UnrealBuildTool failed. See log for more details. (C:\Users\Celthim\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-Pathogenesis-Win64-Shipping_3.txt)
     <>c.<PrintExceptionInfo>b__4_0:        (see C:\Users\Celthim\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\Log.txt for full exception trace)
     <>c.<PrintExceptionInfo>b__4_1: 
     <>c.<PrintExceptionInfo>b__4_1: AutomationException: UnrealBuildTool failed. See log for more details. (C:\Users\Celthim\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.20\UBT-Pathogenesis-Win64-Shipping_3.txt)
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, Dictionary`2 EnvVars) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:ligne 77
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, Dictionary`2 EnvVars) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\UBTUtils.cs:ligne 114
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:ligne 352
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\UE4Build.cs:ligne 1454
     <>c.<PrintExceptionInfo>b__4_1:    à Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildProjectCommand.Automation.cs:ligne 200
     <>c.<PrintExceptionInfo>b__4_1:    à BuildCookRun.DoBuildCookRun(ProjectParams Params) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:ligne 216
     <>c.<PrintExceptionInfo>b__4_1:    à BuildCookRun.ExecuteBuild() dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:ligne 41
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.BuildCommand.Execute() dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:ligne 112
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:ligne 562
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:ligne 532
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:ligne 174
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__0() dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:ligne 100
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:ligne 725
     <>c.<PrintExceptionInfo>b__4_1:    à AutomationTool.Program.Main() dans D:\Build\++UE4\Sync\Saved\CsTools\Engine\Source\Programs\AutomationTool\Program.cs:ligne 100
     <>c.<PrintExceptionInfo>b__4_1: ==============================================================================
     Program.Main: AutomationTool exiting with ExitCode=5 (5)


Product Version: UE 4.20
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asked Dec 31 '18 at 07:16 PM in Packaging & Deployment

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Celthim
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