RunUAT.bat ERROR: AutomationTool was unable to run successfully
after set value project setting->map&model->default.... When im trying to package my game for win i awlays got this error windows 8.1.1 / ram:6gb /gc :1gb /cpu:corei5 2.53ghz and my VS2013 is ultimate final that complete & success installed!!!
log file http://uploadkon.ir/fl/d/MzEyMTU%3D please help me,thanks
asked Aug 19 '14 at 09:20 PM in Packaging & Deployment
Based on the log, it looks like you haven't built UE4Game.exe. You will need to build that manually. Generate the main projects by running the GenerateProjectFiles.bat in the UE4 directory. Open up the UE4 solution and then build UE4 with the Development (not Development Editor) configuration and Win64 platform. Then you should be able to successfully package the game.
answered Aug 25 '14 at 01:14 PM
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