Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Angle between velocity and forward vector of AI is Getting Always zero?

even though enemyAI is moving away from player and facing the player but still angle between its forward vector and velocity direction is always resulting zero...Also when enemyStops angle becomes 90 degree?

Product Version: UE 4.20
more ▼

asked Jan 01 '19 at 11:23 AM in Blueprint Scripting

avatar image

6 2 2

avatar image Evigmae Jan 01 '19 at 12:52 PM

Could you show your setup? I feel you must have gotten something wrong in there.

avatar image kay.B Jan 01 '19 at 12:57 PM

well its working now when instead of forward vector i took direction vector from enemy to player...but forward vector should have done the job..idk why it didn't...

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question