How to increase falling speed when the jump button is released? (2D Game)
Basically the idea is that I want the falling speed to increase when you let go of the jump button, like the mario games. Here's what I have for my jump:
I couldn't see this question asked anywhere online, but if it has, sorry for repeating it!
The easiest way I did was to set Gravity Scale to something like 1.75, basically a value higher than the default of 1. It can be found in the general settings of the character movement component in your blueprint. I just have mine permantently set to this higher value, but I bet you could just set the gravity to be higher at jump time if you needed to.
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