I'm having a weird issue with packaging for VR
I'm having a weird issue where when I package my game and use the -vr command line option or turn on "start in vr" in project settings, it doesn't track my location or controllers, the rotation tracking is seriously delayed, and the "Is Head Mounted Display Enabled" node returns false. Has anyone else had this issue? I'm using the VR Expansion Plugin (https://forums.unrealengine.com/development-discussion/vr-ar-development/89050-vr-expansion-plugin) if that matters. I'm honestly not sure what other info I need to provide.
asked Jan 01 '19 at 09:16 PM in VR
Follow this question
Once you sign in you will be able to subscribe for any updates here