Hi guys,
I am having this strange issue with a material function I created in UE 4.21.1. The node result work perfectly fine in 4.18. I have attached images of both versions below.
Can anyone please let me know what maybe wrong? Or am I staring at a bug
Steps to Reproduce -
Open the editor, Create a material like the attached image, Select the cube preview mesh
Results:
Artifacts appear across the mesh in 4.21.1
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I can confirm this solved the issue for me!
Rather strange that the alpha needs to be clamped now, I know my way around the material editor and I don’t think I would solve this in a milion years, so random.
Regardnless, thanks!