Get color from line trace when it hits object

Is it possible to get the color value from the material of any object when it is hit with a line trace?

You mean the material?

If the mesh has a vector material parameter for the color, you can.

I would personally store the color on the actor who has the mesh first.

Then when i trace i would retrieve that color variable from the actor.

So there’s no need to go too deep finding parameters from a component’s material. Which you can if you want.

sorry yes the material. I edited question to clarify