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Screen Percentage Not Supersampling In Sequencer

In 4.20 when i try and render from sequencer using the "Custom Render Passes" option and using a "r.screenpercentage" of 200, instead of super sampling, the editor just renders out the clip with a higher resolution

for example rendering at 1920x1080 with a 200 screen percentage would render as 3840x2160

This does not happen when using other render outputs like JPG, PNG, etc

(On the image below i have the option "Disable Screen Percentage" ticked, i did not have this enabled on my tests)

alt text

Product Version: UE 4.20
capture.png (72.5 kB)
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asked Jan 03 '19 at 01:06 PM in Rendering

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