AI Navmesh failing to generate in 4.21.1
It seems in editor after a few runs the Navmesh fails to generate at runtime near the AI that need to use it to navigate.
In my cases happens in editor randomly after a few runs, run when the map loads in and in a packaged game usually all the time. Here is what it looks like broken. https://gyazo.com/d6bffc0665b8f41da6ca101d05b07a38
asked Jan 03 '19 at 02:40 AM in Bug Reports
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