Ultrawide 2220x1080(+ similar resolutions) problem on phones with UMG and virtual joysticks

When I package my game and try to play it on my phone with a resolution of 2220x1080 the UMG buttons and virtual joysticks are out of place, the top of the screen is cut off so the buttons at the top don’t show and the virtual joysticks have the touch coordinates messed up.

I need to touch the screen on the left bottom which is not where the virtual joysticks are on my screen to move the joysticks.

How can I fix this?

I figured it out, it had to do with the QualityMenu plugin.

I had to remove a node causing the resolution to refresh.