HOW TO BAKE ANIMATION ON BLENDER USING UE4 MANNEQUIN
I want to import some animations from mixamo into UE4 to use with my mannequin, so I upload the character into mixamo, choose the animation I want and click DOWNLOAD.
Until there, everything is OK, however, when I import it in the engine the animation is a little disoriented.
I see on YouTube this video "https://www.youtube.com/watch?v=QT_R8_l3948" that provide a plugin that help with this problem, but I have to pay and I have no money, so I want to know how bake the animation without the plugin or what other choice could you give me.
here's another animation disoriented:
When I see the animation I notice the hip or the pelvis is not moving, but in blender everything looks fine, I'm using UE4 4.16.
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