How do you combine World Align Texture + Parallax Occlusion Mapping?

I’ve searched around but I haven’t found anything definitive, another version of this question is combining Triplanar + Bump Offset

Do I need to pay someone to get this done because I’m willing to shell some out if that’s the case

Do I need to pay someone to get this
done because I’m willing to shell some
out if that’s the case.
Quite likely that is the case.
But before doing that, consider it a pretty useless endeavor for a multitude of reasons.

Those multitudes are?