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How to get rid of jagged edges on gigantic mesh

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The problem only happens on this mesh, most likely because it is enormous. The problem persists if I turn off shadows on the mesh, and with whatever type of light I try to use. I don't think this is a typical shadows/lightmaps problem. This happens because of the size of the mesh. The mesh is currently a static mesh but I intend to change it to a skeletal mesh once I figure out this problem.

Product Version: UE 4.19
jaggedmeshes.png (172.6 kB)
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asked Jan 05 '19 at 03:35 PM in Rendering

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13 4 4

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That is expected to happen due to precision issues, including z-buffer precision. Try moving near clip plane further.

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answered Jan 05 '19 at 04:31 PM

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avatar image Skippy_dodley Jan 06 '19 at 02:43 PM

Placing it to 1 or 2 was enough to solve the issue. Thanks a lot.

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