How do I install Simul truesky plug-in?

Hello. Im trying to install Simul Truesky by using http://simul.co/truesky/truesky-on-unrealengine-4/ this guide. But i cant see [UE4]\Engine\Source\Runtime\Renderer*Private*\RendererPrivate.h this file with private folder. And i found out that source code from github has it. But when i compile source code in binaries\win64 folder there is no editor .exe file :frowning:
Is there anyone installed this plugin?

oh how stupid am i. I just built my source code in development mode…

well… this kind of thing happening… ireally wanna work with this plugin ._.

13219-capture.png

After Clicking OK button…

13220-capture.png

Hi Gandosh, I’m with the developers, Simul. Firstly, which version of UE4 do you have? I understand that the code might have changed in 4.4, we built with 4.3 so there may be updates needed.

Second, it sounds like your UE4 project has not built the trueSKY plugin. When you installed the plugin, it should have put the plugin code into the Source/Plugins directory. Did you then run GenerateProjectFiles.bat? After this is done, your UE4 Visual Studio project should contain the trueSKY source in its file tree, and when you build it (I generally use Development Editor builds) that should then create the TrueSkyPlugin dll.

After running the batch file, were the plugin sources added to the UE4 project?

im using 4.4 and about that Generate ProjectFile.bat you mean this file?

13399-capture.png

by the way is it available to install truesky on normal UE4? i mean installed unreal 4 by using launcher? not the source code from github.

Oh thanks for the reply by the way hehe.

Woa i got this error

As Robert has suggested above you’ll need the source build of UE4 with at least version 4.3 to compile. You can get the source build through GitHub with your account linked and you’ll need a copy of Visual Studio 2013 (the Express version is Free).

Plugin’s are not readily available for non-source versions of the engine.

If you have any questions feel free to ask.

Tim

oh ok thank you for your reply. By the way im using source unreal. As i mentioned there is a error when im building unreal. I included screenshot above. It says failed to produce item :\ what can i do? I have unreal 4.4.0

This is fixed in the new version - we don’t need the Canvas.h code, so this was removed. You’ll need to run the installer, make sure the code changes are in place (they are the same as before), then build UE4. And it should just work!

http://simul.co/truesky/truesky-on-unrealengine-4/

Woa thank you!. Im gonna check this right now :smiley:

okay its worked thank you very much. :smiley:

Its working… kind of. when i setup truesky. Sky falshing like this. black and just normal sun and sky. I included my blueprint setup. I tried delete default skysphere. And it flashes like that. Black and normal sky. When i try withouth deleting default skysphere it feels like something overlapping. Flashes some parts… Am i doing something wrong?

Hi Gandosh, as we’ve gone beyond the scope of the original question, can you contact me directly at contact@simul.co, and I’ll get you some tech support?

UPDATE: There is now a binary trueSKY installer for Unreal Engine versions from 4.9.2 onwards at simul.co