[Request] Package Store

I was thinking about a UAsset Store for Rocket which is a place where users can share their uassets. For example i created an awesome super model and imported to Rocket and want to share it with the community. So i’ll go to UAsset Store → log in and then upload the model. Now other users can check out this model and if they like it, then they can vote it (some sort of rating system) and download it (maybe with a custom license like whether the user is allowed to use it commercially or should he credit the author etc) to the Content folder so they can use it right away. Maybe you can add more to it like

1: user who uploaded the content can tag a price or choose to upload for free

2: Version compatibilty (ie Supports UE4 build number and above or UE4 July 2013 and above)

3: Filtering of contents

4: Hiring people

5: Asset of the month (A super asset handpicked by Epic)

6: and other features.

This way Rocketeers dont have to go to any external source to upload their contents and they will have a single place to search for resources instead of googling. Epic should also add moderators (like in forums) to review the uploaded contents and users will feel more secure since its integrated within Unreal Editor.

Hey Satheesh,

This sounds like a great idea. I have submitted it for the teams consideration.

Best Regards,

Ryan

Thank you Ryan. :slight_smile:

Please take a look at this thread for more ideas on UAsset Store: http://forums.epicgames.com/threads/969470-What-do-you-think-of-this-idea

I just want to second this. I think one of the great things about Unity is the Asset store where you can license scripts and assets. Having something similar for Rocket/UE4 would be fantastic!