Line Trace Only Replicates Horizontal and Not vertical movement
Hey there, as the title states im having an issue where my line trace works perfectly fine on the server and follows my rotation, but on the client it only shoots straight, been trying to figure this out all day, heres a video showing what I mean: https://www.youtube.com/watch?v=m9xBTWfHBsw&feature=youtu.be and here is my blueprints:
The first blueprint is my projectile blueprint and the second is running on the FirstPersonCharacter BP, pretty new to this so any help would be greatly appreciated!
asked Jan 06 '19 at 09:12 AM in Blueprint Scripting
The pitch of your camera is not being replicated. that's all.
The movement component is "for your legs", what you're doing with the camera you need to pass on manually.
I'm on a bit of a hurry now, but if that's not enough i can give you a deeper answer in like 12 hours.
answered Jan 06 '19 at 01:44 PM
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