Root Motion Not Working with Paragon Assets
I have been struggling with recreating "Greystone" Ultimate in Ue4 for a while Obviously it needs "Root Motion" to be applied however when i Enable Root Motion for Everything in the AnimBP and aslo apply root motion in the animation asset everything works fine in the Persona Viewer but i can't get it working in the in game the character moves in its position and doesn't jump to the sky as expected !!! I have also noticed that the root bone in the Skeletal mesh itself doesnot follow the animation in the Persona Viewer. So how can i fix this ?! "BTW i use AnimMontage to Fire the Ability" "PS:Am Still a Noobie :D"
Well I Fixed it ;) I had to change the movement mode to flying instead of walking when casting this ability
answered Jan 06 '19 at 02:38 PM
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