Root Motion Not Working with Paragon Assets

I have been struggling with recreating “Greystone” Ultimate in Ue4 for a while
Obviously it needs “Root Motion” to be applied however when i Enable Root Motion for Everything in the AnimBP and aslo apply root motion in the animation asset everything works fine in the Persona Viewer but i can’t get it working in the in game the character moves in its position and doesn’t jump to the sky as expected !!!
I have also noticed that the root bone in the Skeletal mesh itself doesnot follow the animation in the Persona Viewer.
So how can i fix this ?! “BTW i use AnimMontage to Fire the Ability”
“PS:Am Still a Noobie :D”

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Well I Fixed it :wink:
I had to change the movement mode to flying instead of walking when casting this ability