I work sometimes on my game project (https://github.com/Richi2293/fpsgame) and I would like to understand how I could add a type of friend system.
I try to explain myself better, I mean that a user has the possibility to add a friend online and create a "party" and then play together (join together in the matchmaking). This without the use of Steam, I opted to use a dedicated server.
asked Jan 06 '19 at 06:19 PM in Blueprint Scripting
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