Crash when "Open Level" is combined with Specific BP

I’m having an issue where the “Open Level” node used in my main menu will crash the editor when the level being opened has a specific blueprint class in it. Running the level with the bp in it, however, is not a problem. I’m including a video and the crash report. Please let me know if there are any parts of the broken NPC blueprint I could share that might help illuminate the issue. Thanks!

Hello,

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Thanks