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求教,如何将第三人称视角切换到空白模板下的PlayerStart那种运动模式

如何将第三人称的视角切换到Blank模板下PlayerStart运动模式,就是可以满场飞来飞去而又有碰撞,十分感谢alt text

Product Version: UE 4.21
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asked Jan 07 '19 at 07:58 AM in Chinese

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legolas1024
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2 answers: sort voted first

相机设置碰撞可以在静态物体上设置: alt text

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answered Jan 11 '19 at 03:26 PM

avatar image legolas1024 Jan 13 '19 at 11:24 AM

不好意思,没明白您的意思,我是想实现一个自由漫游的视角,自由在场景内漫游的那种,请问是怎么实现呢?

avatar image Feng.Li STAFF Jan 14 '19 at 06:35 AM

引擎默认的相机行为就是自由漫游,默认的物体阻挡会阻挡相机。也就是说你建一个空项目,里面的相机就是你要的这个控制方式。

avatar image legolas1024 Jan 16 '19 at 08:45 AM

请问怎么和我的第三人称角色互相切换呢,可以实现吗?

avatar image Feng.Li STAFF Jan 16 '19 at 09:23 AM
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lifeng的回答不太准去,你这个需求不单单是切换camera,事实上是切换了控制模式。所以其实应该是possess不同的pawn对象,通过不同的viewtarget处理相机的位置来达成。

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answered Jan 19 '19 at 05:04 PM

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Mi.Wang STAFF
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