my painting materials turn red in viewport, but look fine in the material editor
not sure if this was also a problem in ue4.20 yet. but all my paintable materials ( two textures blended via lerp and vertex color ) are turning completely reddish in the viewport. i still can paint on them (resulting in lighter and darker red tones ) anybody has a solution for this ? i cant use these function anymore which is really bad.
kind regards stucki
asked Jan 07 '19 at 09:01 PM in Using UE4
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