Cannot Create C++ Project

The project could not be compiled. Would you like to open it in Visual Studio 2017?

Running D:/Programs/Unreal Engine/Unreal_Engine_4.19.0_Master_Source_and_Compiled/UE_4.19/Engine/Binaries/DotNET/UnrealBuildTool.exe My_Game Development Win64 -project=“D:/DevelopMent/Unreal Project/My_Game/My_Game.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Creating makefile for My_Game (no existing makefile)
Performing full C++ include scan (no include cache file)
@progress push 5%
Parsing headers for My_GameEditor
Running UnrealHeaderTool “D:\DevelopMent\Unreal Project\My_Game\My_Game.uproject” “D:\DevelopMent\Unreal Project\My_Game\Intermediate\Build\Win64\My_GameEditor\Development\My_GameEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for My_GameEditor in 24.2256586 seconds
@progress pop
Performing 11 actions (2 in parallel)
[2/11] Resource ModuleVersionResource.rc.inl
[3/11] Resource PCLaunch.rc
SharedPCH.Engine.cpp
My_GameCharacter.cpp
My_Game.cpp
My_GameGameMode.cpp
My_Game.init.gen.cpp
My_GameCharacter.gen.cpp
My_GameGameMode.gen.cpp
[10/11] Link UE4Editor-My_Game.dll
[11/11] Link UE4Editor-My_Game.lib
Creating library D:\DevelopMent\Unreal Project\My_Game\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-My_Game.lib and object D:\DevelopMent\Unreal Project\My_Game\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-My_Game.exp
LINK : fatal error LNK1181: cannot open input file ‘ws2_32.lib’
ERROR: UBT ERROR: Failed to produce item: D:\DevelopMent\Unreal Project\My_Game\Binaries\Win64\UE4Editor-My_Game.dll
Total build time: 284.39 seconds (Local executor: 0.00 seconds)

This Is MY Error Can You say What Iam Doing wrong