How to force include an asset in package?

I need to include an editor asset to workaround a bug. How can I force include an ASSET FILE from Engine directory, not ASSET FOLDER?

Thank you very much to anyone will try to help, I am working on the bug for 5 days but still couldn’t figure out, and this looks like only way.

Sorry I didn’t understand. What is the relevance with folders?

Have you tried showing the folders of those assets via Additional Asset/ Non-Asset Directories arrays in Project Settings > Packaging > Packaging(you may need to click the white arrow to expand advanced options)?

Those options should include the assets, files, etc. in the folders. Did it not work for you?

But I just needed one asset to be included, not whole folder. I wanted this for this case but fortunately I just resolved it:

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