How to expose GetDayOfWeek() to blueprints?
I have exposed functions to blueprints before but I definitely somewhat of a novice C++ programmer. GetDayOfWeek returns data type EDayOfWeek. I just get the below when I try to return that type
From the compiler(xcode):
Then if try to return it as an uint8 or something else I get errors saying that I can't use that type. Can anyone else expose this to blueprint?
Here is the code I'm trying at the moment and isn't working.
Here is a previous link to a forum where the issue was discussed but there was no concrete resolution, or at least, i wasn't sure on how the problem is solved.
asked Jan 08 '19 at 03:00 PM in C++ Programming
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