Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

The Client Window in my TPS Game is different than servers.

So I've recently been making a multiplayer game, and when I launch the game on the server's window, it works perfectly fine. However, when I switch to the client window, the character can't move, rotate, and doesn't get teleported to a specific spot where the server does. I've even moved where the default spawn is, and the client still starts in the other spot (underground). I don't know if I'm messing something up with my variables because they are all replicated.

SERVER VIEW: alt text

CLIENT'S VIEW: alt text

Product Version: UE 4.20
screenshot-6.png (2.2 MB)
screenshot-7.png (742.7 kB)
more ▼

asked Jan 08 '19 at 03:02 PM in Blueprint Scripting

avatar image

16 1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question