View C++ Curve in Editor
Is it possible to view a Curve that I created in C++ in the Unreal Editor? This would be very useful for debugging purposes.
In Detail: - If the game designer doesn't override a FCurve, I create a default curve in c++. - I do this by creating a FRichCurve first, then I add it to a UCurve - I already tried to inherit from UCurve and set default keys, but in the Engine no keys appear.
asked Jan 08 '19 at 04:49 PM in C++ Programming
There curve time that is supported by property editor called FRuntimeFloatCurve so try it out
There also FRuntimeCurveLinearColor but it was crashing the editor when i was trying to use it in property editor. Those property curve editors are used quite a lot in Niagara so support for them might improve over time as Niagara develops.
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