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View C++ Curve in Editor

Is it possible to view a Curve that I created in C++ in the Unreal Editor? This would be very useful for debugging purposes.

In Detail: - If the game designer doesn't override a FCurve, I create a default curve in c++. - I do this by creating a FRichCurve first, then I add it to a UCurve - I already tried to inherit from UCurve and set default keys, but in the Engine no keys appear.

Product Version: UE 4.21
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asked Jan 08 '19 at 04:49 PM in C++ Programming

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Sydon
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There curve time that is supported by property editor called FRuntimeFloatCurve so try it out

https://api.unrealengine.com/INT/API/Runtime/Engine/Curves/FRuntimeFloatCurve/index.html

There also FRuntimeCurveLinearColor but it was crashing the editor when i was trying to use it in property editor. Those property curve editors are used quite a lot in Niagara so support for them might improve over time as Niagara develops.

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answered Jan 08 '19 at 07:38 PM

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Shadowriver
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avatar image Sydon Jan 09 '19 at 08:57 AM

This not only allows debugging but also does exactly what I wanted to do myself.

Thank you!

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