Hy am I getting quick flashes of transparent traces in 4.21 after teleport in VR preview

I get this problem even in the basic template. I do not get it in 4.18. Are there any settings I am missing? (I’ve checked all project settings are the same defaults)

I am running on a min spec machine (gtx 1050, Intel i5, laptop) but as I said don’t get the problem in 4.18.

Starting a new project and would like to use 4.21.

Thanks
Charlie

I’m getting the same issue. If you can stay i 4.18. I had to move off due to updating 3dsMax to 2019 but i would ideally still be on 4.18. It had the better performance than the recent version, for vr at least.

Definitely is a bug which needs sorting going forward though

well sort of glad it’s a bug and not my system. I stayed on 4.18 in the end. Expecting a few nasty surprises in VR now I’ve placed a few million triangles…but at least I’ll know that’s my fault! (the joys of vr dev…so much nicer knowing what you see is what you get)