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RPC(Run on client) Called from server, never fires on client.

Hello. I have player controller, after begin play and switch authority, server call an RPC to client and this RPC never fires.

If i am changing replication to multicast, than RPC fires on server but not on client.

https://i.imgur.com/0GaER1p.png

I found what, if im doesnt switching authority to client, when call RPC it fires. Screen relaited. https://imgur.com/a/aA3OuoI

Product Version: UE 4.21
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asked Jan 10 '19 at 05:44 AM in Blueprint Scripting

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RoosterFather
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Ok, the problems is what Client and server blueprints is emmm... as i understand, need some time to establised connection after construction, for RPC calls.

So i set small delay at its fine.

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answered Jan 10 '19 at 06:47 AM

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RoosterFather
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