Sphere trace with radius 0 = line trace?

Does a sphere trace with radius 0 have a performance impact over a normal line trace?

Sphere trace should be in any case a bit slower due to having a more complicated formula
even though the radius is 0 the formula remains the same. Additionally i would say it is rather bug if sphere trace with radius 0 functions as a line cause a sphere with radius 0 should not exist :smiley: