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Text becomes chunky in VR widget component

Hi ! I am creating a VR project (with HTC Vive) and I am having trouble with text in widget components. They always become all super chunky and disgusting as seen in attached picture. What can I do about it ?

My workflow is as follows: - create a widget blueprint with my text in it. I usually try to choose the right size right away to avoid rescaling. - Add that into a widget component in another actor blueprint - Add the actor in my 3D World.

Note that the rest of the scene is rendering just fine.

Any idea ?

Thanks a lot

Product Version: UE 4.20
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asked Jan 10 '19 at 02:14 PM in Rendering

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DevinaVR
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