content Browser Thumbnail for Material in User Interface Domain not showing if BlendMode is Translucent

We’re using a lot of Materials for our UI that have set the Material Domain to User Interface and BlendMode to Translucent

e.g. like this:

Unfortunately the Content Browser does not show them:

If the BlendMode is set to Opaque or Masked, the thumbnail is rendered correctly (2nd material was set to Opaque):

It would be very helpful if the thumbnails show correctly so that our designers can quickly find the right assets.

Thanks,
Paul

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

engine source

bool FTranslucencyDrawingPolicyFactory::ContextType::ShouldDraw(const FMaterial* Material, bool bIsSeparateTranslucency) const

을 수정 하면 되는것 같습니다.