Animating numbers on a cluster in widget editor

I am using the Widget Editor for the first time to create cluster graphics for an automotive display. See attached, currently when i activate the animation the needle starts to rev. I would like to animate the text box ‘00’ to correlate with the needle but I am not sure how to go about it. Any suggestions from the community?

These graphics are just animations and are not attached to an 3D actors. I plan on rendering out a video for the final product.

Make the numbers a text box, then you will be able to set the text dynamically to the speed the needle is showing.

I need to animate it. It’s already a text box, how do I get the variables to increase with the needle?

Ah, when you say “animate” I think more moving around, fade in out etc. What you need to do is script the logic to change the text box. You need something like I have below. This is script that takes a saved slot name and sets the text within a text box. What you will have to do is get the value of the needle (or whatever determines how far around the needle goes) and set the text to that so they will match.

I appreciate your help, but I am a beginner and Im not sure of what steps to take to get what I need.

Here is a tutorial I made a while back for creating a timer using a text box. I change the value based on a timeline that updates the text, in your case you would swap the timeline out for whatever variable is determining how high the needle goes.

I also have an entire beginner series that goes over the most important concepts for creating games you may be interested in some of those videos at a later date :slight_smile: