Getting a widget to display variable from actor
I'm trying to set up name tags for enemy characters using blueprint. Each enemy actor has an associated variable called name, which is different for each enemy. What is the simplest way to display that name over each enemy? (I'm assuming this uses widgets, but I can't figure out how)
Set a variable and place a text over his head when you edit the BP. Then just set the text to display the variable.
answered Jan 11 '19 at 06:50 AM
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