(Fixed) I need Hand and Foot Collision to Work?!?
So here is the problem I'm having. I have a punch input and kick input. I made an animation blueprint and montage for both, so they work. However, I can only choose 1 or the other for collision. This is very annoying. If I go to Construction Script on my ThirdPersonCharacter, I can only connect one at a time, not both. I need help on how to use both attacks in the game. If I connect one or the other, they both hit the ball and work...just not both at once. Hope this makes sense. Thank you for the time.
I'm not sure I understand the problem correctly but why don't you link the second AttachToComponent after the first one?
answered Jan 11 '19 at 07:10 AM
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