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(Fixed) I need Hand and Foot Collision to Work?!?

So here is the problem I'm having. I have a punch input and kick input. I made an animation blueprint and montage for both, so they work. However, I can only choose 1 or the other for collision. This is very annoying. If I go to Construction Script on my ThirdPersonCharacter, I can only connect one at a time, not both. I need help on how to use both attacks in the game. If I connect one or the other, they both hit the ball and work...just not both at once. Hope this makes sense. Thank you for the time. alt text

Product Version: UE 4.21
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asked Jan 11 '19 at 02:25 AM in Blueprint Scripting

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avatar image ArtisanCraft Jan 11 '19 at 01:10 PM

By the way, I accidentally moved the collision "foot" to his other hand, accident for setting up pic. But it is usually on his actual foot. :)

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1 answer: sort voted first

I'm not sure I understand the problem correctly but why don't you link the second AttachToComponent after the first one?

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answered Jan 11 '19 at 07:10 AM

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avatar image ArtisanCraft Jan 11 '19 at 02:40 PM

Hehehe, Yep, that's what ended up working. For some reason I thought each had to be separated. Thank You, This is working fine now.

avatar image ZoltanE Jan 12 '19 at 03:10 PM

Could you please accept the answer? Cheers. :)

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