UE 4.21 | Character following Spline
i've trying that already 3 days now and i can't get it to work, that my character after paying an npc(right now a cube) is following a Spline which let's him fly to the destination.
i've seen much tutorials on how attach something and so on but i can't get it ready.
I've created a Spline blueprint with a Timeline and a cube which is following the path on playstart. But how can i attach a Player character on it? and let it start after "paying" ?
Thanks for everyone who's helping me.
asked Jan 11 '19 at 03:10 PM in Using UE4
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