how to open a door by pressing E?
So this isn't just a simple how to make doors open and all i see on youtube are people doing outdated stuff or working stuff but for one door and have to repeat everything for another which wont help me foe example that person (https://www.youtube.com/watch?v=tm5QZiqVdwI&t=1s0)
And the second kind is what im trying to do but its outdated as when i press E the door just drops its bottom half down into the floor second one(https://www.youtube.com/watch?v=IlhaO7M4tOo) Im trying to do the second on as i can just place the blueprint anywhere i want so if you can help fix the issue i would really appreciate. Thank you
asked Jan 11 '19 at 05:10 PM in Using UE4
Create an interface with an Interact function.
Create a door actor with a static mesh that has the hinge on the right place. the root component should be a box collision, Implement the interface on the actor.
Trace in front on E, call the interface on the HitActor if you find any.
When the interface triggers on the actor, play a timeline that changes the relative rotation of the door.
answered Jan 11 '19 at 05:38 PM
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