Room is dark on Oculus Go
I'm sideloading my game on Oculus Go. I package first the .apk and install it to my GO using the .bat file that is created, no error messages.
But when I start the game, the room is completely dark, I only see the 2 fire pots in each corner (only the fire) and the light of the candles, nothing else. I don't know if the other assets are there or it's an issue with lighting.
Anything I can check ?
I'm using assets mainly from Rome Fantasy pack on UE4 marketplace. This one I could load the demo map and it renders ok on the Go.
Maybe my lighting is not set right ?
asked Jan 11 '19 at 09:40 PM in Packaging & Deployment
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