#include “PlayerCharacter.generated.h” has the following error: “cannot open source file PlayerCharacter.generated.h”.
I’ve looked around a bunch and can’t find a proper solution that works.
#include “PlayerCharacter.generated.h” has the following error: “cannot open source file PlayerCharacter.generated.h”.
I’ve looked around a bunch and can’t find a proper solution that works.
I’ve tried regenerating certain files but it didn’t work. The following are the steps I took:
I deleted the following files from my project folder: “.vs, Binaries, Config, Intermediate, Saved, .sln”.
After deleting the files I right clicked on the .uproject file and clicked “Generate Visual Studio project files”…
The result of generating the Visual Studio project files…
After trying to open the .uporject again I got a message saying there were missing modules and asked if I’d like them to be rebuilt, I clicked yes…
After they were built I tried to open the .uproject file and got this message…
I see this message occasionally and follow the same flow (delete Intermediate, regenerate VS project etc). The only thing I do differently is after regenerating the VS project, I open visual studio and hit Rebuild all.
There was an error somewhere in my source code that was causing the problem, after fixing said error I could regenerate the files properly.