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Project packing failed struct error

Hello,

I need some help with my project, please. I've trying to pack my project, and for some reason, it fails. I'm getting a lot of red lines, errors all of them referring to structs, but none of them tells me specifically which one..

ProcessResult.StdOut: LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/GameLogicBP/Editing/Project_Stats_windget_Video.Project_Stats_windget_Video_C:Project ref'. Unknown structure. ProcessResult.StdOut: LogInit: Display: LogProperty: Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/GameLogicBP/Editing/Project_Stats_windget_Photo.Project_Stats_windget_Photo_C:Project ref'. Unknown structure.

Another issue that I've noticed is the fact that if I try to edit any structs, the editor crashes.

This widget uses multiple structs and on compiling the widget it's error-free... Also, running the game in PIE or Stand Alone, the game runs fine... What I have done so far: Deleted Saved and intermediate folders contents, rebuild the game in VS17.

Full Log HERE

 Please help me, I was meant to release this update this weekend. Also, since the last successful packing, I haven't done anything to change any structs...


Product Version: UE 4.21
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log.txt (250.1 kB)
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asked Jan 12 '19 at 01:27 PM in Packaging & Deployment

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strezoiu
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