3D Widget with transparency are blurry on movement
Hello there, I'm trying to make a 3D HUD with the 3D widget component. I want the background to be a bit transparent. See here:
I changed the blend mode to transparent in order to do this. But when im moving around the background gets very blurry. See here:
I tried turning off the blur effect on the camera, using images as background and using materials as background but this always happens. Someone has an idea what I could do to get rid of this blurry effect?
Try turning off "Motion Blur" under the camera settings. Check off the box next to the "Motion Blur" value to override it (default value is 0.5) set the value to 0.0 and see if that helps.
answered Jan 12 '19 at 06:35 PM
IEI Game Studios
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