x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Surface type only returns default in tiled world using world composition

We are doing the normal linetrace to get the physical material / surface type of the landscape that works fine on a standard landscape with a single tile. But in our world map that is using multiple tiles with world composition it only ever returns default.

We have debugged with World Origin Rebasing on and off, and still no luck.. is there something we are missing.

Any help would be amazing.

Product Version: UE 4.19
Tags:
more ▼

asked Jan 13 '19 at 02:47 AM in Blueprint Scripting

avatar image

ViviDDesign
33 4 4 6

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question