Making Project Opensource
Hi, we are working on a project of which the backend (none Unreal code) is opensource.
If we want to make all the "unreal" front end opensource can we do that?
what about if we have purchased assets from the asset store, can our project be opensource and as long as those assets are used with this game only (written in some licence/readme file), would that be ok?
asked Jan 13 '19 at 07:12 PM in Legal & Licensing
Unfortunately, this is not permitted.
answered Jan 30 '19 at 09:31 PM
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