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Reset player camera after switch from AR to normal mode


i was created an AR game. I want to add non AR mode too. After im using the AR mode, go back to main menu and start in normal mode, my player camera actor keep in the position and direction where im closed the AR mode. Tryed to place or spawn into the scene my player actor, tryed to set rotation but not worked. Im closing the ar session after AR mode but cannot rotate camera after all.

Please help me, how can i rotate back to 0, 0, 0 my camera after stopped ar session?

UPDATE: Find out this problem appears only on android. IOS reset camera fine when switch ar and normal mode. (Im using simpe AR blueprint not ARCore or ARKit specific)

Thank you!

Product Version: UE 4.21
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asked Jan 14 '19 at 04:13 AM in Everything Else

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avatar image Bakikibakibabaki May 16 '19 at 02:35 PM


same problem here did you find a solution for android?

avatar image Bo Pang May 16 '19 at 04:57 PM

This issue seems like this one: https://github.com/google-ar/arcore-unreal-sdk/issues/47

It should have been fixed in 1.7 version of Unreal ARCore Plugin on https://github.com/google-ar-unreal/UnrealEngine/tree/4.21-arcore

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answered May 16 '19 at 04:41 PM

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