Reset player camera after switch from AR to normal mode
i was created an AR game. I want to add non AR mode too. After im using the AR mode, go back to main menu and start in normal mode, my player camera actor keep in the position and direction where im closed the AR mode. Tryed to place or spawn into the scene my player actor, tryed to set rotation but not worked. Im closing the ar session after AR mode but cannot rotate camera after all.
Please help me, how can i rotate back to 0, 0, 0 my camera after stopped ar session?
UPDATE: Find out this problem appears only on android. IOS reset camera fine when switch ar and normal mode. (Im using simpe AR blueprint not ARCore or ARKit specific)
No solution for that, this is a problem that ARCore has and no one will fix it because the support for unreal engine ended: https://answers.unrealengine.com/questions/892360/view.html
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