Hi! I’m still new to UE4 and even newer to the Blueprints part of it. I’m currently following a tutorial on how to make a pinball game and I’m currently putting together a ‘Determine Highest Score Value’ portion. After loading up my save from the other day to continue work on the project, I’m met every time with-
'The following member variables in blueprint ‘Blueprint /Game/Blueprints/HighScoreSave.HighScoreSave’ have invalid type. Would you like to remove them?
Save Struct’
I’m currently using version 4.20.3. I can restart this lesson and go through it all again but I would rather find out the reason as to why I receive this message every time I load up the project. Please bear with Me as I am still very new to all of this, though any help at all is very appreciated.