Interaction system and skeletal meshes

so I was following a tutorial for how to make an interaction system in blueprints for UE4 for my game, but while working, I discovered that skeletal meshes do not respond to the code. It just goes straight through them and ignores them, I’m not sure why, but when I shoot (using the same type of line trace) it interacts with either type of mesh, but interacting is specific to static.
I’ve linked the tutorial, I’ll update if I find a solution myself.
many thanks for any help,
jbg0801_2

(UE4 Tutorial) Universal Interaction System Tutorial - YouTube (video for tutorial I’ve been following)